Meta · built at KoffeeCup · 2026

A cozy farming game built as an AI template for creators.

A cozy farming sim for Meta Horizon on phones and the web, built as an AI template for Meta Horizon Worlds: a deliberately simple base that creators grow into their own game by asking Meta AI.

Role
Lead Interactive Developer
Team
KoffeeCup × Meta
Stack
Meta Horizon Worlds · TypeScript · Noesis UI · AI templates · Claude Code
Trailer: Terrarium on Meta Horizon.

01 — THE PROBLEM

A game designed to be rebuilt by someone else.

Unlike our other projects, the goal wasn’t a finished game. Terrarium is an AI template for Meta Horizon Worlds: a simple, vertical slice with clearly defined places to extend, so creators can turn it into their own game just by asking Meta AI.

02 — THE BUILD

Three decisions that make it easy to extend.

  1. Empty garden plots marked with coin signs and Buy labels next to a planted bed

    A small, satisfying loop

    Four 3×3 plots and three tools: Watering Can, Shears and Seed Bag. Tend plants with a short hold, watch coins roll in, then unlock new plots and upgrade tools.

  2. A gardener tending a bed of ripe tomatoes, each marked ready to harvest

    Everything tunable lives in data

    Plant needs, timings and when new plants appear are defined as data, not code, so creators can ask Meta AI to change them, or to add their own progression and goals, without touching the core.

  3. Corn and tomato plants with icons showing what each needs next

    Tested against real prompts

    The template ships with documentation and was tested against golden prompts, the reference requests it had to handle, with AI skills that help Meta AI carry them out.

03 — THE IMPACT

3×3 garden plots to grow into
4
tools: watering can, shears, seed bag
3
template for Meta Horizon Worlds creators
AI

Published on Meta Horizon in May 2026.