Worlds people want to step into.
I’m Kasia, a Lead Interactive Developer specialising in Unity and XR. I build games and experiences for VR, AR, mixed reality and smart glasses, from Meta Horizon Worlds titles to Meta Ray-Ban Display apps, and use AI-assisted workflows to ship them faster.
Lead Interactive Developer building VR, AR and smart-glasses experiences.
Now playing
Neon Snake
My take on Snake II for Meta Ray-Ban Display, steered with Neural Band swipes and pinches. Play it on a desktop browser or the glasses.
- Shipped with
- Meta
- Leroy Merlin
- Atrium
- Triumph
- Wawel Royal Castle
- PRCH Retail Awards · Silver
Selected work
05 case studies · problem → build → impact
01 — FEATUREDKolorowe Centrum Świata: an award-winning AR game for shopping malls
An AR game that sends shoppers around Atrium malls, scanning QR codes to discover wild animals and plants.
- Atrium shopping centres across Poland
- 12
- PRCH Retail Awards 2022
- Silver
- 02 — SOCIAL VR GAME

Wild West Saloon: a social VR saloon packed with mini-games
A social VR saloon with quick-draw duels, a BokBot shooting range, badge throwing and robot soda-pop mixology.
Metapublished it as an official Horizon world
Role: Interactive Developer · Meta Horizon Worlds · KoffeeCup - 03 — VR TRAINING

Leroy Merlin: interactive VR soft-skills training
Branching 360° scenarios set on a busy store day. 82% of 100+ trainees called it effective; 88% would recommend it.
88%of trainees would recommend it
Role: Unity Developer · 360° VR · HTC Vive Focus 3 · CinematicVR - 04 — SOCIAL PUZZLE GAME

Secrets of the Lost Temple: a co-op puzzle game for VR, mobile & web
A co-op puzzle game for 1–3 players: short temple runs, three puzzle types and collectable creature companions.
3platforms: VR, mobile and web
Role: UI Developer · Meta Horizon Worlds · KoffeeCup - 05 — VR TRAINING

WUP Rzeszów: VR career guidance at scale
Young people choosing a career couldn’t see a job from the inside. 45 VR films and 7 job simulators let them try it first.
45 + 7VR films and job simulators
Role: Unity Developer · VR simulators · 360° film · CinematicVR
All projects
24 projects · VR, AR, games & webShowing 24 projects
2026
- This portfolioThe site you’re on: a playable hero, short case studies and a filterable timeline of every project. Design and development by me.
- ??? · Meta Ray-Ban DisplayA project for Meta’s display glasses, under NDA. What I can share: the platform, and what building for it takes.
- Neon SnakeSnake II for Meta Ray-Ban Display, steered with Neural Band swipes and pinches. Playable in a desktop browser too.
- Interior DesignerA casual decorating game for phones and the web: furnish an empty house for picky clients who react live to every piece.
- Interior Designer Data EditorAn internal web tool for editing all of Interior Designer’s game data, with cloud history, merge-conflict handling and export back to TypeScript.
- TerrariumA cozy farming sim built as an AI template: creators reshape plants, timings and goals by asking Meta AI, not by editing code.
2025
- Mine ManiacA four-player space-mining game on Horizon Worlds mobile, built around a satisfying upgrade-and-progression loop.
- Star CityA social VR life sim: customise your home, explore a small town and take on everyday jobs like working in a café.
- Secrets of the Lost TempleA co-op puzzle game for 1–3 players: short temple runs, three puzzle types and collectable creature companions.
- Gunslingers (MR)A four-player MR quick-draw duel in a tabletop arena, with spectators towering over it like giants.
2024
2023
2022
- VR career guidance: 45 VR films and 7 job simulatorsYoung people choosing a career couldn’t see a job from the inside. 45 VR films and 7 job simulators let them try it first.
- Wawel Dragon ARFive locations, five interactive dragon animations, and a shareable AR photo mode. Free on the App Store and Google Play.
- Metaverse ExperienceA campaign showroom in the browser: two explorable spaces, a quiz that routes visitors to the right workshop, and a 360° catalogue.
- Girl & Dragon Web ARPoint your phone at the bottle and the dragon on the label comes alive, in the browser, with nothing to download.
2021
- Kolorowe Centrum Świata ARAn AR game that sends shoppers around Atrium malls, scanning QR codes to discover wild animals and plants.
- Mała Litwa ARAn AR museum tour that rebuilds four lost historic buildings of the Lesser Lithuania region on site.
- Morski Labirynt ARAn educational AR game for kids about marine ecology, with animated 3D sea animals.
- Virtual store tourAn interactive 360° walkthrough of a Żabka store, mapping its shelves and aisles, for franchisee training.
2020
2019
Craft that ships. Not just demos.
- 01
Prototype to launch
I lead the technical side from first playable to release on Meta’s platforms, so ideas get tested in a headset or on a phone within days, not weeks.
- 02
Built for the device
Headsets, phones and glasses each have their own limits. I build within frame budgets, with input that never strands the player and UI that reads on every display.
- 03
AI in the workflow
Claude Code, custom MCP servers and AI skills that speed up prototyping for the whole team, and turn projects into templates others can build on.

- Unity
- C#
- TypeScript
- Meta Horizon Worlds
- Meta Quest
- Meta Ray-Ban Display
- Noesis UI
- Claude Code & MCP
- Firebase
- Git

Engineer by training, builder at heart.
I’m a Lead Interactive Developer at KoffeeCup, where I guide the technical side of XR games commissioned by Meta for Horizon Worlds, from first prototype to launch, on VR and mobile. Before that I spent four years at CinematicVR building Unity VR and AR apps for brands, museums and public institutions.
I hold an engineering degree in IT and care about clean, maintainable code as much as how an experience feels. Lately I’ve been building AI-assisted workflows with Claude Code and custom MCP servers that cut prototyping time for the whole team.
Working remotely from Poland (CET). Open to B2B contracts in Europe and C2C contracts in the US, and happy to work across any time zone.
- years building VR, AR & XR
- 7+
- projects shipped
- 20+
- main client, on Horizon Worlds
- Meta

















