Meta · built at KoffeeCup · 2026
A decorating game where every client has opinions.
A casual decorating game for Meta Horizon on phones and the web. Every job is a new client with their own taste and an empty house; they react live as you furnish it, then pay in stars and boxes of new furniture.
- Role
- Lead Interactive Developer
- Team
- KoffeeCup × Meta · small team
- Stack
- Meta Horizon Worlds · TypeScript · Noesis UI · Claude Code
01 — THE PROBLEM
Make decorating a game, not a sandbox.
Decorating is fun, but on its own it has no stakes. Interior Designer gives every room a person to please: each job brings a new client with their own taste and an empty house, and the game is about reading them, furnishing for them and earning the furniture to do it better next time. Built by a small team in a few months, for phones and the web.
02 — THE BUILD
Three decisions that make every job feel personal.

Clients who react while you work
You pick furniture from your collection and watch the client react live, so you can change the plan before handing the house over.

Rewards that feed the next job
Every job earns a star rating and cardboard boxes of new furniture. As your designer rank rises, clients get pickier, so the collection always has to keep growing.

Built for one hand, in portrait
The whole UI is designed for vertical play on a phone, built in Noesis and TypeScript on Meta Horizon, with Claude Code for AI-assisted development.
03 — THE IMPACT
- platforms: Android, iOS and web
- 3
- UI designed for one-handed, vertical play
- Portrait